Spearhead Games

Where we're at?

Concept and business plan team may be incomplete.

Idea is formed project ready to launch.

Have paying customers adapting to market.

Growing company and users!

Composed of AAA veterans from various successful studios and projects, Spearhead Games is built around 3 pillars:

Design methodology
We believe that developing a video game should be an amazing and emancipating experience for everyone involved. Every person we choose for the team is someone with whom we share a mutual relationship of trust and respect – as well as someone who has proven to be efficient, creative and reliable throughout their career. Only when surrounded by such a team can you manage to create a piece that is more than the sum of all intelligence and creativity involved in the process.

Design methodology
We believe that more than anything else, design should be at the heart of every creation process. A pure untainted reflection and solid methodical approach invariably leads to greater enlightenment as well as more clever use of resources. This approach combined with extremely agile development process makes us deadly efficient at tackling every type of issue.

Innovation is actually the natural result of merging passion with design methodology. We believe that innovation is the paradigm around which the video game industry will be articulated in the near future, and that by building the required expertise and methodology to develop awesome unprecedented experiences, we position ourselves at a good place to have a meaningful and positive influence on the field we all love.

  • Simon darveau
    Simon Darveau
    After earning a master degree in manufacturing engineering, Simon decided to quit his initial field of expertise to join Ubisoft and the video game... Read More
  • Atul mehra
    Atul Mehra
    Atul brings with him 16+ years of experience as a development director, project manager and systems architect. He has a strong blend of project man... Read More
  • Malik boukhira
    Malik Boukhira
    Malik is a game designer with over 10 years of experience. With both a scientific and artistic background, he combines state of the art design meth... Read More